![]() Coming Soon to Shattered: A New Quest! …Eventually. ![]() Coming Soon to Shattered: The Crystal Caves Quest!.Please rebalance the boss difficulty still though.V2.2.0 includes a brand new quest in the caves, almost 20 minutes of new music, and substantial improvements to the prison and sewers quests! There's also the usual bunch of big and small tweaks and bugfixes. Despite how unfair and at times annoying I find it, I've got to give it 4 stars. UPDATE: I've now beat the game a couple of times, on easy, playing as the archer. Why wipe the save when the player dies? Combined with the cheap deaths as described above this just serves to make the game frustrating and unfair. Nerf the bosses and / or add a save system which would at least allow me to restart from my save or the current floor. Please fix this and I'll revise my score. That's not fun and not fair, so I'm dropping my score to 1 star. Went down to the next level, landed directly in the boss room, with no stairs back up for whatever reason and was 1-shot killed trying to run away. Here's my latest game: played for half an hour, carefully making progress and having fun. In the end it serves only to massively frustrate, and badly lets down an otherwise great game. I'm playing it on easy and still get killed "out of the blue" by a boss encounter or accidental move or some other dumb reason. This is a great game BUT simply too hard.
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